Stub it out.
It would probably be the most clichéd thing in the world to make this observation, but Stubbs the Zombie In Rebel Without a Pulse is something of a zombie itself; a game that wouldn’t die, despite widespread apathy. It has something of a reputation as a “cult” hit, but we’re not entirely sure that’s justified. The main selling point of the game was always that it was made in the Halo engine – a fact that becomes most apparent when you hop in the Sod Cannon tank in the second area. Unfortunately, the game seems to have inherited the worst aspects of the classic Bungie series, with enormous, featureless areas and poorly-defined objectives without the salve of having some of the best shooting action ever.
Taking control of the titular Stubbs, you’ll journey through a 1950s Americana-inspired world engaging in rudimentary combat, possessing people and – of course – chowing down on lovely, buttery brains. “Being the zombie” is a compelling idea, and initially it seems like you’re going to have some almost Wonderful 101-esque fun recruiting the undead to your side and forming a groaning army of flesh-eaters, but it quickly becomes clear that these zombies are as dense as you’d probably expect. Fitting for zombie lore, not so great for enjoyable gameplay.
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