Games World

Review: Drawn To Life: Two Realms – A Strange Sequel Which Totally Misses The Point

Styleless And Stylusless.

Drawn To Life: Two Realms is the second sequel in a series that last came out in 2009, the same year that Obama first came to office. It’s a lifetime ago. No one had “new Drawn To Life” game on their 2020 bingo, yet here it is anyway, attempting to revitalise and reinvent a beloved cult classic that found its home on the DS.

Where the first two Drawn To Life games were all about simple platforming, drawing your own weapons and platforms, and a horrific twist ending that scarred thousands of children worldwide, Drawn To Life: Two Realms is all about taking a new tack. The simple platforming is replaced by self-contained puzzle-platforming levels that require you to complete tasks to advance the plot. The drawing weapons and platforms is no longer in the game – a bizarre decision that largely invalidates the point of the Drawn To Life series – although players will be glad to know they can draw their own Hero. Unfortunately, the game has no touchscreen controls, leaving you to try to make a coherent Hero with fiddly joystick controls. Stickers are available to make the design process easier, but most are locked away behind plot progress and purchases, implying that the Hero should be redesigned throughout the game.

Read the full article on nintendolife.com