Games World

Review: Empire of Sin – A Criminal Waste Of A Superb Premise

Eliot Mess.

Romero Games’ Empire of Sin is an excellent premise for a turn-based strategy/management mash-up that sticks you in 1920s Chicago during the heyday of Al Capone and a host of other real-life gangster legends and charges you with building up your very own criminal enterprise. It’s an era that absolutely oozes atmosphere and one that we couldn’t wait to spend time in – however, it’s also currently bogged down by game-breaking bugs, poor performance and gameplay systems that should mesh well together but just haven’t been executed properly. It is, in short, a bit of a mess.

Starting out in the dog-eat-dog world of Empire of Sin, you’ll be invited to choose your protagonist from a generous roster of budding mobsters, each with their own backstory, perks and traits, before hitting the streets in your own personal bid for power. There’s a fantastic selection of characters to choose from here that includes the likes of good old Scarface himself as well as Dean O’Banion, Daniel McKee Jackson and a bunch of well-realised fictional choices all of whom have been impressively designed and voice-acted. For our playthrough, we jumped into the shoes of Frankie Donovan, an Irish ex-rebel and expert marksman who does a fantastic line in swearing at every single opportunity he’s given.

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