Games World

Review: MindSeize – Slick Mega Man Zero-Style Action Jammed Into A Metroidvania

Nothing to Seize at.

When it’s in full flow, MindSeize has the flair and feel of Mega Man Zero. And believe us, that’s not something we’d say lightly, considering that Capcom’s beloved handheld series remains at the apex of 2D action gameplay. There’s a similarity in certain aspects of the game’s design, but mostly in its mechanics and movement, which – once you locate the right character upgrades – are exemplary stuff.

After a horrendous incident that sees the player character’s daughter captured and himself left crippled, his mind is transferred into a powerful and agile robot body in order to partake of segmented Metroidvania gameplay with a strong focus on platforming. Rather than one vast map, the game sees you fly between planets to explore separate, distinct areas – rather like the structure of Shantae and the Pirate’s Curse. Some would consider this a compromise, but we rather like the variety and accessibility of this layout – having a definitive “end” to each landscape gives the climactic moments and encounters a little more weight as you transition from one area to the next; reaching a new biome is an achievement rather than an inevitability. You get better and earn progress – you don’t stumble across it.

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