Games World

Review: Azur Lane: Crosswave – Great Anime-Style Design Sunk By Terrible Combat

You sunk my busty battleship.

Azur Lane started life on mobile devices as a 2D blend of RPG mechanics and side-scrolling shooting. Its move over to console with Azur Lane: Crosswave brings with it some flashy 3D battle scenes, but the overall experience retains a similar structure and feel to its mobile counterpart. Fans of this type of game will absolutely relish the visual novel aspect of the experience, but those looking for some deep systems and engaging battles will be bitterly disappointed.

Developed and published by Idea Factory, the story for Azur Lane: Crosswave is utter nonsense, but engaging and straightforward enough for most players to follow along. It depicts four distinct nations – Eagle Union, Royal Navy, Iron Blood, and Sakura Empire – who must band together to defeat a mysterious group known as Sirens. The characters themselves are scantily-clad anime women who effectively act as their equivalent nation’s naval fleet, each woman representing a single ship.

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