Games World

Review: Rogue Heroes: Ruins of Tasos – A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration

Titan Quest.

If you’ve ever wondered what The Legend of Zelda: A Link to the Past would be like if you added a bunch of modern roguelite elements, randomly generated its dungeons and threw local and online four player co-op into the mix, well, wonder no longer, as Heliocentric Studios’ Rogue Heroes: Ruins of Tasos is pretty much exactly that. Here is a delightful top-down dungeon-crawler that makes no secret of its biggest influences, taking the wonderfully addictive gameplay loops and instantly recognisable graphical stylings of Nintendo’s 1991 classic, adding a bunch of its own tweaks and tricks and delivering a proper indie treat in the process.

The land of Tasos, so the story goes, was once ravaged by a hundred year war against evil titans which was brought to an end when its goddesses sacrificed their powers in order to lock these enormous enemies away in four great big dungeons. As time has passed the magic seals holding the titans in their lairs have begun to come undone and so the weakened goddesses have returned, making a desperate plea for warriors to step forth, delve into the depths of Tasos’ underworld, and defeat its festering evil once and for all.

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