A quaran-teeny tiny game.
The original Half Past Fate has been out on Switch for almost a year now, and our review praised it for its striking pixelated visuals and engaging dialogue, albeit with a few too many mini fetch quests. The same can be said for its follow-up, Half Past Fate: Romantic Distancing, a short (really short) story in which two strangers meet at the start of a global pandemic, forced to communicate via phone calls and video chats. It’s a cute, somewhat uplifting tale, but is really only recommended for those who enjoyed the main game and are absolutely itching for more of the same.
You play as two characters throughout the story: Stephen, a jacked-up lover of music, and Robin, a sales associate at the local tech store. The two meet and arrange to accompany one another at a local gig, before being plunged into lockdown by the government to contain the spreading virus. Suddenly stuck in their respective homes, the two proceed to chat over video on their laptops, giving virtual tours of their homes and listening to music, building a deep affection for one another over the course of roughly 60 days.
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