“No, Samus, no!” we cried, “It’s not THAT Ridley!”.
It’s almost impossible to avoid comparing 12 Minutes to the classic existential horror movie, Groundhog Day. It’s the same basic premise, after all; famous actor goes into house, eats cake, gets assaulted by policeman, chokes to death, wakes up in the time loop. Okay, maybe they’re not exactly the same. In fact, it’s only really the famous actor and the time loop that it has in common. Also, Groundhog Day is good.
As a game – that is, as a puzzle for the player to solve – 12 Minutes is profoundly unengaging. Yes, that first loop raises many questions (among them, How much was James McAvoy paid to be in something even worse than X-Men Apocalypse? Does Nintendo have a refund policy?) but getting to the answers is going to require an enormous amount of repetition, arbitrary guessing and the ability to overcome incredible amounts of ennui.
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