I’ m extremely excited to be able to say that, today, Dwarrows is available for Xbox One and Xbox Series X|S, marking it as our first console release as a company. For the past year on PC, our little hidden gem has gained a small and mighty audience of town-builders and explorers, who have been very kind to us plus singing praises for our little (big) game.
Dwarrows is a peaceful third-person adventure and town-builder where you take control of three uniquely skilled characters to help the wayward wood elves build a new home after their old one was lost. When you arrive in the new land, you discover that there is so much to do! Resources need collecting, buildings need building, and treasures need finding! As you explore the world you discover there are secrets and ancient trials waiting to be unlocked and many friends to make along the way.
Dwarrows is at times goofy and other times heartfelt. It is a culmination of silly adventures in addition to sincere missions of service to others and charity. Our goal always was to make a light-hearted world free of much anxiety, where a player could just relax and explore, but also a game with a lot of hidden complexity and secrets. A game with lots and lots to do where you could get lost without having to worry too much or stress.
We created Dwarrows mostly as a tiny team associated with three with help from our outstanding composer Neil Quillen on the soundtrack. Being very little indies, we didn’ t have much in the way of a budget for the game, so we self-funded everything and worked really hard on our own for many years to create this labour regarding love. Being an open-world game, we probably bit off the lot more than we could chew at first, but we kept trucking along and we saw a preliminary PC release in early 2020.
Since that time, we have been very excited to finally bring Dwarrows to console, where we believe it really has a chance in order to shine!
So what can you do? We spent a lot involving time thinking about the pillars of our design in Dwarrows and even we got it down to be able to four core elements of gameplay:
- Explore : Play as three uniquely skilled characters for you to quest and puzzle through a new peaceful and atmospheric world.
- Gather : Supply your town with resources gathered from the land surrounding it, from hidden treasures, along with other wonders.
- Build : Discover and unlock new structures to grow and improve your town.
- Befriend : Find friendship in the particular local wildlife to help boost your own town and character abilities, together with invite the wandering Wood-Elves to help join and grow your town.
I think that about wraps up my little spiel. You can buy Dwarrows as of today, August 11, and if you aren’ t sure yet- add us to your wishlist!
Dwarrows
Lithic Entertainment Inc.
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