These options should really be industry standard by now.
When it comes to accessibility features in video games, things have improved somewhat in recent years, with many developers now consciously providing elementary options that tweak the gameplay experience to better suit players of different abilities and with specific impairments. There remains much work to be done, though, to promote industry-wide understanding and communicate the vital importance of implementing these options for many gamers.
In this feature Isabelle Meyer looks at a handful of the most useful accessibility features already present in many Nintendo Switch games and identifies areas where developers and publishers could make improvements to allow a wider audience to enjoy their output. This is very much a non-definitive list, but highlights options that should really be implemented as ‘industry standard’ these days.
Read the full article on nintendolife.com