“It’s distinct and unique but it’s also kind of annoying”.
MecurySteam, the studio who worked with Nintendo on 3DS’ Metroid: Samus Returns, the remake of Metroid II: Return of Samus, has really hit it out of the park with Metroid Dread on Switch. But, given the studio’s debut with the series — which launched soon after one of the most popular and well-known Metroid fan games, Another Metroid 2 Remake (Project AM2R) — it’s only natural that the creator of that game has something to say on the topic of Samus’ latest all-new adventure.
In a recent episode of the KIWI TALKZ podcast, DoctorM64 — now a programmer at Ori & the Will of the Wisps developer Moon Studios — talked about the difficulties of making AMR2, the influence of Metroid Zero Mission and how that influenced the trajectory of the project, Skippy the Robot, and more.
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