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Capcom announces next-gen Street Fighter sequel, return to rollback netcode

Ryu is back (and bearded, hubba hubba). Welcome to the world of <em>Street Fighter 6</em>.

Enlarge / Ryu is back (and bearded, hubba hubba). Welcome to the world of Street Fighter 6 . (credit: Capcom)

After years of speculation, rumors, and teases, Capcom confirmed the inevitable: a new generation of Street Fighter is coming.

The Japanese game studio concluded a week-long countdown with a Monday-morning unveil of Street Fighter 6. The 30-second teaser video focuses squarely on two lead characters: the classic dragon-punching Ryu, and the particular series’ newest character Luke (introduced as DLC in Street Fighter V ). After the camera lingers over shifting fingers, wiggling toes, and bouncing muscles, it zooms out to show typically the rivals stare each other down and rev up attacks, each accentuated by brief paint-splash effects.

While this trailer clearly doesn’t include “final” gameplay (or, really, any game-like combat), the brief footage zooms in on elements like fingernails, hair, and clothing, as if to suggest that we’re seeing this game’s planned level of real-time detail (as opposed to a pre-rendered cinema sequence). Capcom has yet to confirm what 3D engine this game will run on, but from first glance, often the trailer’s hair animations and reflective skin resemble characters seen within RE Engine games like Resident Evil 7 and Resident Evil Village .

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