“The genre will continue to remain popular if there’s still potential left in it”.
Speaking in a recently translated interview with Famitsu, Metroid producer and series veteran Yoshio Sakamoto discussed last year’s Metroid Dread in detail, touching on a range of topics including how he hopes the game will inspire indie developers making the next generation of Metroidvanias.
As noted by Nintendo Enthusiast (via Nintendo Everything’s translation of the entire interview, which was originally posted back in October), Sakamoto was asked to comment on the Metroidvania genre and its incredible growth in the time between GBA’s Metroid Fusion and MercurySteam’s entries in the 2D Metroid canon, which began with 2017’s Metroid: Samus Returns.
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