Don’t sleep on this one.
Sometimes you can just tell how much effort and care went into making a game, and a good example of this can be seen in Dreamscaper. Developed by a tiny three-person development team, it’s impressive how much has been crammed into this little roguelite from both a story and gameplay perspective.
At its core Dreamscaper is a story about the importance of mental wellness and forming meaningful relationships. You play as a faceless woman named Cassidy, who has recently moved from her hometown of Backhill to a new city called Redhaven. Cassidy is quite lonely however, and she’s clearly dealing with some unaddressed trauma from her past that’s still haunting her daily life. To sort out her issues, Cassidy thus relives her past and faces her inner struggles head on in her dreams every night, which take the shape of randomly generated dungeons fashioned after important places from her history.
Read the full article on nintendolife.com