The games industry has come a long way in a short time.
Back in the pre-internet / download store days of the Console ‘Bit’ Wars, the way we bought and enjoyed games could not have been more different. Video games were expensive store purchases, and often you’d rely on renting games that you couldn’t afford or couldn’t ‘commit’ to buying. No downloads, not many discounts, and the market meant that a relatively small number of companies held all the cards.
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