Games World

Review: Mario Golf: Super Rush – A Solid Swing, But Par For The Course

Don’t worry, not a fore out of ten.

Camelot is a studio that has, for many years, dutifully churned out mascot sports games for Nintendo. Players often go back to the retro days when pinpointing the company’s best efforts, though if you go by most recent form — Mario Tennis Aces — the studio is still doing good work. After serving up court-based action it’s now back to the golf course, though Mario Golf: Super Rush feels more like a spiritual successor to Aces than an actual sequel to Mario Golf: World Tour. That’s fine, but Super Rush leaves us with some mixed feelings.

When writing about any game in this series the first task is to assess the story mode, in this case ‘Golf Adventure’. This mode is the ideal starting point and also continues the recent mini-resurgence of Nintendo’s Miis, as you take your little avatar — in this writer’s case an unnaturally chilled out, healthier version of the real person — on a quest to become a pro golfer; there are three save slots, too. There’s actually a story of sorts here, albeit one that goes from being mundane to utterly goofy at the drop of a hat about two thirds of the way through. There’s a very sudden flipping of the script, which is more throwaway than clever. That said, we think young gamers in particular will enjoy the silliness, and we went with it and had fun.

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