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Halo Infinite multiplayer news: Bots, split-screen, free-to-play clarified

After getting a sizzle-reel reveal this weekend, Halo Infinite‘s upcoming multiplayer mode received a deeper-dive video on Monday meant to clarify what we should expect from the series’ first cross-platform, free-to-play shooter later this year. The best news echoes a 2017 Microsoft pronouncement: split-screen gameplay is back.

Microsoft has tucked this news away as a single line of text in this week’s blog post on the video reveal. The post also confirms that Halo Infinite, like Halo 5, will support LAN play, across all compatible platforms (Windows PC, Xbox One, Xbox Series X/S), via a dedicated “local server” app on PC. And it doubles down on 343 Industries’ claim that the series’ first-person games “will always have split-screen support going forward.” 343 Industries chief Bonnie Ross made that assertion in 2017 after Halo 5 took considerable lumps from the community for nixing that support.

Today’s update only clarifies that split-screen support is for “Xbox.” It does not clarify whether the feature may support fewer players on a single screen on weaker Xbox One consoles or whether such a feature will work via Xbox’s burgeoning cloud-gaming options. (Also, can we seriously toggle split-screen options on PC already? We plug computers into big-screen TVs now, 343.)

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