Says it’s “perfect” for Switch Lite players.
The Legend of Zelda: Skyward Sword for the Nintendo Wii was originally built from the ground-up for motion controls.
As a result, there’s a lot of swinging involved, and well, if you played back in 2011, you might recall how it was quite a workout. Some players also encountered a number of issues – motion controls didn’t always work as intended and certain actions weren’t always registered during the more crucial moments of the game if movements weren’t properly executed.
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