Games World

Review: Neoverse Trinity Edition – Compelling Yet Obtuse Card Battling With Too Many Technical Hitches

Neo? Trinity? Where’s Agent Smith??

We think it’s fair to say that modern gamers aren’t known to be the most patient of audiences. When we want gratification, we want it now. It’s 2021, we don’t want instruction manuals (unless they’re part of some boutique physical release, of course), we just want to get into the game. Neoverse Trinity Edition achieves quite the paradox; it’s both quick-go accessible and incomprehensible at the same time.

Neoverse is a card battle game with no story. Or, at least, none that made itself particularly apparent. You choose a character (two initially, with a third unlockable), each having a selection of preset decks that each favour a particular playstyle and set of mechanics – aggressive shooter, blood-draining vampire, etc, etc. Then you’re straight in at the deep end. While the basic play controls are explained – sort of – the actual rules of the game will, by and large, need to be puzzled out by yourself.

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