“I think there are still improvements we can make”.
DOOM Eternal is undeniably one of the Switch’s more impressive ports. Brought across by port specialists Panic Button, gameplay successfully runs at a solid 30 frames per seconds. When compared to the PS4 and Xbox One editions, however, it took a significant visual hit.
As part of this performance trade-off, cutscenes were also affected, capped on Switch at 20 frames per second. Speaking with Digital Foundry, Panic Button lead engineer Travis Archer discussed why these compromises were made, confirming:
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