Games World

Review: Immortals Fenyx Rising – An Off-Brand Breath Of The Wild That’s Still Worth A Look

Breath of the Assassin’s Creed of War.

Do you remember when you were five, and your mum would ask you if you wanted anything from the supermarket, and you’d probably reply with whatever branded cereal you’d last seen an advert for in-between episodes of Scooby-Doo? Then, two hours later, she’d return with whatever off-brand cereal approximation she could find, because it was better value, so you’d end up eating “Coco Porps”, “Corn Fakes” and “Weetabisn’t” for breakfast. Remember the disappointment, and the discovery that off-brand stuff is almost as good, but not quite? That’s the best way to describe Ubisoft’s newest game, Immortals Fenyx Rising: it’s trying to be a lot of things, and it’s got the right ideas, but it’s just not quite as good as any of them.

Comparing a game to another game can feel lazy, but Immortals Fenyx Rising – which used to go by the far superior title of Gods and Monsters – isn’t shy about hiding its influences. The game is the off-brand cereal version of Zelda: Breath of the Wild, mixed with a large helping of Assassin’s Creed and a generous dash of God of War.

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