Games World

Review: Disc Room – A Meat Grinder Of A Game Which Packs A Real Challenge

My god, it’s full of discs.

In 1977, the United States launched the Voyager program, in which NASA launched two probes into deep space as a sort of “bottle into the cosmic ocean”. Aboard these two probes, golden phonograph discs were included bearing images and sounds relevant to all cultures and forms of earthly life, and these were placed aboard as a hopeful gift to any intelligent life that could encounter the probes. Disc Room, the newest release from Devolver Digital, is based on the premise that life did find those probes, and the resulting experience is something to behold. It may be a little bit on the short side, but Disc Room proves to be a thoroughly rewarding game that gets a considerable amount of mileage out of a relatively simple gameplay idea. Through this strong execution, it proves itself to be more than the mere sum of its parts.

Disc Room could be best described as a bullet hell shoot ‘em up, with the little caveat that you have no weapon with which to shoot ‘em up. Each room is a veritable meat grinder of whirling sawblades that only grow in number and speed as time passes, and any mistake you make is met with a swift and bloody end. The question, then, is not if you will die, but when. Such a hopeless sort of game sounds discouraging, but it’s remarkable how effectively Disc Room manages to reward your failures and keep you just interested enough to play another round.

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